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What possibilities is AI Agent bringing to the Metaverse and Web3 games?

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Reprinted from chaincatcher

01/10/2025·1M

Original title: Tokenization of Agentic Metaverse

Original author: Defi0xJeff, head of steak studio

Compiled by: Scof, ChainCatcher

The agent metaverse is no longer a distant concept—it is rapidly unfolding, reshaping how we interact with artificial intelligence, games, and digital assets. From open source tools to persistent AI-driven environments, we are witnessing a rapid evolution in how virtual worlds are built, experienced and monetized.

Here are some exciting recent developments in this area:

  • @hyperfy_io has just open-sourced its engine to support self-hosted multiplayer online worlds, providing real-time builds, drag-and-drop tools, interoperable assets, and more.

  • @virtuals_io shared its collaboration with @infinityg_ai to launch a multi-agent asset management system, creating the first AI-operated asset management company @Zenith_XBT, laying the foundation for an agent society (inter-agent interaction).

  • @virtuals_io also announced a partnership with @avariksaga, allowing agents to live stream gameplay, commentary and commentary.

  • This collaboration comes on the heels of their work with @illuviumio , who introduced sentient NPCs (AI-NPCs) into Illuvium games.

  • Outside of the Virtuals ecosystem, we've also seen the rise of "world state machines" that transcend traditional conversational agents to create a persistent, 24/7 simulated environment in which Kira exists as a digital personality, exhibiting Human-like behavior.
  • Unlike typical artificial intelligence, Kira doesn't just react to input; she lives in this environment and performs activities that simulate human life, such as learning, working, and socializing, all based on a complex system that tracks time, weather, Locations and interactions with other AI characters or NPCs such as May, Keiko, and Izumi.

The reality of Westworld-style games

While everyone is talking about creating games like Westworld - immersive worlds driven by dynamic NPCs - @powpowfun is already testing a beta version of his Virtual Westworld game. The game uses AI agents powered by open source models provided by FullmetalAI. Notably, Fullmetal recently integrated ElizOS, which enables long-term memory functionality via RAG.

The team plans to launch @indiedotfun in about a week. Indiedotfun is similar to @pumpdotfun but for games, allowing anyone to quickly build their own world using templates and game/physics engines provided by @moddio. These worlds can be tokenized, allowing users and communities to take ownership of their favorite games.

Indie: Tokenization of the Agency Metaverse

Indie is a platform that allows developers to build and publish Web3-enabled worlds without cryptographic knowledge. It's powered by the @moddio game engine, which has a large Web2 community creating thousands of games every month.

Creators can choose to launch tokens, allowing backers to fund games and receive tokens in return. These tokens act as in-game currency. Think of it like Roblox, but instead of Robux, creators can use their own tokens as currency.

The platform has built-in FullmetalAI's open source large language model (LLM), and creators can publish AI agents directly in the game, making the game more dynamic and interesting.

Solving Web3 Gaming Challenges

One challenge facing Web3 games is the lack of interest in AAA games. Web3 is a game in itself - people find it more interesting to speculate on AI proxy coins than to play Web3 games.

This results in short attention spans, with interest typically peaking within 2-3 days and then moving on to the next hot spot.

From a game studio's perspective, there's a significant risk: Even if the game itself is interesting, if the token doesn't rise, interest will wane. On the other hand, if the token rises but the game is not interesting enough, people may engage briefly but struggle to sustain attention. The studio faces a dual challenge: creating a compelling game while also ensuring that the token price rises.

Why Indie is a perfect fit for Web3 attention spans

Indiedotfun is the perfect engine for this short attention span. With @moddio, lightweight indie games can be released in days instead of months, allowing creators to quickly deliver immersive worlds with dynamic AI NPCs. Players can move from one indie game to another when they get bored, while creators retain players by improving their Metaverse experience and maintain the value of their game tokens.

Imagine instead of conversational agents on Twitter, there are metaverse worlds of agents that you can play in, speculate on their tokens, and take ownership of those worlds.

$BNTY is the primary currency driving the entire ecosystem.
Forward-looking reveal: @indiedotfun handles the supply side, while @ARCAgents handles the demand side.
(Hopefully the ARC team won’t kill me for leaking this information, haha.)

Summarize

The narrative of the Agent Metaverse is rapidly evolving. I predict that more game studios and teams will leverage GAME and Eliza to power their games. While there are still gaps in these frameworks that need to be addressed, unique gaming-focused solutions may emerge in the coming months.

Additionally, I foresee reinforcement learning and visual language models becoming even more important. As B2B demand for dynamic AI in games increases, @ARCAgents is at the forefront of the industry with its Agent Gamification Engines.

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